Class "EntityBomb"
Functions
SetExplosionCountdown () {: aria-label='Functions' }
void SetExplosionCountdown ( int Countdown ) {: .copyable aria-label='Functions' }
Variables
ExplosionDamage {: aria-label='Variables' }
float ExplosionDamage {: .copyable aria-label='Variables' }
Flags {: aria-label='Variables' }
int Flags {: .copyable aria-label='Variables' }
Uses TearFlags to alter the behavior of the bomb.
IsFetus {: aria-label='Variables' }
boolean IsFetus {: .copyable aria-label='Variables' }
RadiusMultiplier {: aria-label='Variables' }
float RadiusMultiplier {: .copyable aria-label='Variables' }
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