Class "EntityBomb"

Functions

SetExplosionCountdown () {: aria-label='Functions' }

{: .abp .tooltip .badge }

void SetExplosionCountdown ( int Countdown ) {: .copyable aria-label='Functions' }

Variables

ExplosionDamage {: aria-label='Variables' }

{: .abp .tooltip .badge }

float ExplosionDamage {: .copyable aria-label='Variables' }

Flags {: aria-label='Variables' }

{: .abp .tooltip .badge }

int Flags {: .copyable aria-label='Variables' }

Uses TearFlags to alter the behavior of the bomb.

IsFetus {: aria-label='Variables' }

{: .abp .tooltip .badge }

boolean IsFetus {: .copyable aria-label='Variables' }

RadiusMultiplier {: aria-label='Variables' }

{: .abp .tooltip .badge }

float RadiusMultiplier {: .copyable aria-label='Variables' }

Last updated