Class "ItemPool"

Functions

AddBibleUpgrade () {: aria-label='Functions' }

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void AddBibleUpgrade ( int Add, ItemPoolTypearrow-up-right PoolType ) {: .copyable aria-label='Functions' }

AddRoomBlacklist () {: aria-label='Functions' }

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void AddRoomBlacklist ( CollectibleTypearrow-up-right Item ) {: .copyable aria-label='Functions' }

ForceAddPillEffect () {: aria-label='Functions' }

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PillColorarrow-up-right ForceAddPillEffect ( PillEffectarrow-up-right PillEffect ) {: .copyable aria-label='Functions' }

Forces a pill effect to be in the pool, usually for challenges, returns PillColor for that effect.

GetCard () {: aria-label='Functions' }

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Cardarrow-up-right GetCard ( int Seed, boolean Playing, boolean Rune, boolean OnlyRunes ) {: .copyable aria-label='Functions' }

GetCollectible () {: aria-label='Functions' }

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CollectibleTypearrow-up-right GetCollectible ( ItemPoolTypearrow-up-right PoolType, boolean Decrease, int Seed ) {: .copyable aria-label='Functions' }

GetLastPool () {: aria-label='Functions' }

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ItemPoolTypearrow-up-right GetLastPool ( ) {: .copyable aria-label='Functions' }

GetPill () {: aria-label='Functions' }

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PillColorarrow-up-right GetPill ( int Seed ) {: .copyable aria-label='Functions' }

GetPillEffect () {: aria-label='Functions' }

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PillEffectarrow-up-right GetPillEffect ( PillColorarrow-up-right PillColor ) {: .copyable aria-label='Functions' }

GetPoolForRoom () {: aria-label='Functions' }

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ItemPoolTypearrow-up-right GetPoolForRoom ( RoomTypearrow-up-right RoomType, int Seed ) {: .copyable aria-label='Functions' }

GetTrinket () {: aria-label='Functions' }

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TrinketTypearrow-up-right GetTrinket ( ) {: .copyable aria-label='Functions' }

IdentifyPill () {: aria-label='Functions' }

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void IdentifyPill ( PillColorarrow-up-right PillColor ) {: .copyable aria-label='Functions' }

IsPillIdentified () {: aria-label='Functions' }

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boolean IsPillIdentified ( PillColorarrow-up-right PillColor ) {: .copyable aria-label='Functions' }

RemoveCollectible () {: aria-label='Functions' }

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boolean RemoveCollectible ( CollectibleTypearrow-up-right Collectible ) {: .copyable aria-label='Functions' }

Removes a collectible from the itempool.

???+ bug "Bugs" This function will always return true, even when the given id does not exist!

RemoveTrinket () {: aria-label='Functions' }

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boolean RemoveTrinket ( TrinketTypearrow-up-right Trinket ) {: .copyable aria-label='Functions' }

ResetRoomBlacklist () {: aria-label='Functions' }

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void ResetRoomBlacklist ( ) {: .copyable aria-label='Functions' }

ResetTrinkets () {: aria-label='Functions' }

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void ResetTrinkets ( ) {: .copyable aria-label='Functions' }

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