Class "Sprite"
Constructors
Sprite () {: aria-label='Constructors' }
void Sprite ( void ) {: .copyable aria-label='Constructors' }
Functions
GetDefaultAnimation () {: aria-label='Functions' }
string GetDefaultAnimation ( ) {: .copyable aria-label='Functions' }
GetDefaultAnimationName () {: aria-label='Functions' }
string GetDefaultAnimationName ( ) {: .copyable aria-label='Functions' }
GetFilename () {: aria-label='Functions' }
string GetFilename ( ) {: .copyable aria-label='Functions' }
GetFrame () {: aria-label='Functions' }
int GetFrame ( ) {: .copyable aria-label='Functions' }
GetLayerCount () {: aria-label='Functions' }
int GetLayerCount ( ) {: .copyable aria-label='Functions' }
GetOverlayFrame () {: aria-label='Functions' }
int GetOverlayFrame ( ) {: .copyable aria-label='Functions' }
GetTexel () {: aria-label='Functions' }
IsEventTriggered () {: aria-label='Functions' }
boolean IsEventTriggered ( string EventName ) {: .copyable aria-label='Functions' }
IsFinished () {: aria-label='Functions' }
boolean IsFinished ( string AnimationName ) {: .copyable aria-label='Functions' }
IsLoaded () {: aria-label='Functions' }
boolean IsLoaded ( ) {: .copyable aria-label='Functions' }
IsOverlayFinished () {: aria-label='Functions' }
boolean IsOverlayFinished ( string AnimationName ) {: .copyable aria-label='Functions' }
IsOverlayPlaying () {: aria-label='Functions' }
boolean IsOverlayPlaying ( string AnimationName ) {: .copyable aria-label='Functions' }
IsPlaying () {: aria-label='Functions' }
boolean IsPlaying ( string AnimationName ) {: .copyable aria-label='Functions' }
Load () {: aria-label='Functions' }
void Load ( string Filename, boolean LoadGraphics ) {: .copyable aria-label='Functions' }
LoadGraphics () {: aria-label='Functions' }
void LoadGraphics ( ) {: .copyable aria-label='Functions' }
Play () {: aria-label='Functions' }
void Play ( string AnimationName, boolean Force ) {: .copyable aria-label='Functions' }
PlayOverlay () {: aria-label='Functions' }
void PlayOverlay ( string AnimationName, boolean Force ) {: .copyable aria-label='Functions' }
PlayRandom () {: aria-label='Functions' }
void PlayRandom ( int Seed ) {: .copyable aria-label='Functions' }
Reload () {: aria-label='Functions' }
void Reload ( ) {: .copyable aria-label='Functions' }
RemoveOverlay () {: aria-label='Functions' }
void RemoveOverlay ( ) {: .copyable aria-label='Functions' }
Render () {: aria-label='Functions' }
RenderLayer () {: aria-label='Functions' }
void RenderLayer ( int LayerId, Vector Pos ) {: .copyable aria-label='Functions' }
ReplaceSpritesheet () {: aria-label='Functions' }
void ReplaceSpritesheet ( int LayerId, string PngFilename ) {: .copyable aria-label='Functions' }
Reset () {: aria-label='Functions' }
void Reset ( ) {: .copyable aria-label='Functions' }
SetAnimation () {: aria-label='Functions' }
boolean SetAnimation ( string AnimationName ) {: .copyable aria-label='Functions' }
SetFrame () {: aria-label='Functions' }
void SetFrame ( string AnimationName, int FrameNum ) {: .copyable aria-label='Functions' }
SetLastFrame () {: aria-label='Functions' }
void SetLastFrame ( ) {: .copyable aria-label='Functions' }
SetLayerFrame () {: aria-label='Functions' }
void SetLayerFrame ( int LayerId, int FrameNum ) {: .copyable aria-label='Functions' }
SetOverlayAnimation () {: aria-label='Functions' }
boolean SetOverlayAnimation ( string AnimationName ) {: .copyable aria-label='Functions' }
SetOverlayFrame () {: aria-label='Functions' }
void SetOverlayFrame ( string AnimationName, int FrameNum ) {: .copyable aria-label='Functions' }
SetOverlayRenderPriority () {: aria-label='Functions' }
void SetOverlayRenderPriority ( boolean RenderFirst ) {: .copyable aria-label='Functions' }
Stop () {: aria-label='Functions' }
void Stop ( ) {: .copyable aria-label='Functions' }
Update () {: aria-label='Functions' }
void Update ( ) {: .copyable aria-label='Functions' }
WasEventTriggered () {: aria-label='Functions' }
boolean WasEventTriggered ( string EventName ) {: .copyable aria-label='Functions' }
Variables
FlipX {: aria-label='Variables' }
boolean FlipX {: .copyable aria-label='Variables' }
FlipY {: aria-label='Variables' }
boolean FlipY {: .copyable aria-label='Variables' }
Color {: aria-label='Variables' }
Offset {: aria-label='Variables' }
Vector Offset {: .copyable aria-label='Variables' }
PlaybackSpeed {: aria-label='Variables' }
float PlaybackSpeed {: .copyable aria-label='Variables' }
Rotation {: aria-label='Variables' }
float Rotation {: .copyable aria-label='Variables' }
Scale {: aria-label='Variables' }
Vector Scale {: .copyable aria-label='Variables' }
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