Class "GridEntityPressurePlate"
Functions
Reward () {: aria-label='Functions' }
void Reward ( ) {: .copyable aria-label='Functions' }
GreedModeRNG () {: aria-label='Functions' }
RNG GreedModeRNG {: .copyable aria-label='Functions' }
Variables
NextGreedAnimation {: aria-label='Variables' }
string NextGreedAnimation {: .copyable aria-label='Variables' }
TimerPlate {: aria-label='Variables' }
Sprite TimerPlate {: .copyable aria-label='Variables' }
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