Class "EntityNPC"
Functions
AnimWalkFrame () {: aria-label='Functions' }
void AnimWalkFrame ( string HorizontalAnim, string VerticalAnim, float SpeedThreshold ) {: .copyable aria-label='Functions' }
CalcTargetPosition () {: aria-label='Functions' }
Vector CalcTargetPosition ( float DistanceLimit ) {: .copyable aria-label='Functions' }
CanBeDamagedFromVelocity () {: aria-label='Functions' }
boolean CanBeDamagedFromVelocity ( Vector Velocity ) {: .copyable aria-label='Functions' }
CanReroll () {: aria-label='Functions' }
boolean CanReroll ( ) {: .copyable aria-label='Functions' }
FireBossProjectiles () {: aria-label='Functions' }
EntityProjectile FireBossProjectiles ( int NumProjectiles, Vector TargetPos, float TrajectoryModifier, ProjectileParams Params ) {: .copyable aria-label='Functions' }
FireProjectiles () {: aria-label='Functions' }
void FireProjectiles ( Vector Pos, Vector Velocity, ProjectilesMode Mode, ProjectileParams Params ) {: .copyable aria-label='Functions' }
GetAliveEnemyCount () {: aria-label='Functions' }
int GetAliveEnemyCount ( ) {: .copyable aria-label='Functions' }
GetBossColorIdx () {: aria-label='Functions' }
int GetBossColorIdx ( ) {: .copyable aria-label='Functions' }
GetChampionColorIdx () {: aria-label='Functions' }
int GetChampionColorIdx ( ) {: .copyable aria-label='Functions' }
GetPlayerTarget () {: aria-label='Functions' }
Entity GetPlayerTarget ( ) {: .copyable aria-label='Functions' }
IsBoss () {: aria-label='Functions' }
boolean IsBoss ( ) {: .copyable aria-label='Functions' }
IsChampion () {: aria-label='Functions' }
boolean IsChampion ( ) {: .copyable aria-label='Functions' }
KillUnique () {: aria-label='Functions' }
void KillUnique ( ) {: .copyable aria-label='Functions' }
MakeChampion () {: aria-label='Functions' }
void MakeChampion ( int Seed ) {: .copyable aria-label='Functions' }
MakeSplat () {: aria-label='Functions' }
EntityEffect MakeSplat ( float Size ) {: .copyable aria-label='Functions' }
Morph () {: aria-label='Functions' }
boolean Morph ( EntityType , int Variant, int SubType, int ChampionColorIdx ) {: .copyable aria-label='Functions' }
PlaySound () {: aria-label='Functions' }
void PlaySound ( SoundEffect ID, float Volume, int FrameDelay, boolean Loop, float Pitch ) {: .copyable aria-label='Functions' }
QueryNPCsGroup () {: aria-label='Functions' }
EntityList QueryNPCsGroup ( int GroupIdx ) {: .copyable aria-label='Functions' }
QueryNPCsSpawnerType () {: aria-label='Functions' }
EntityList QueryNPCsSpawnerType ( EntityType SpawnerType, EntityType Type, boolean OnlyEnemies ) {: .copyable aria-label='Functions' }
QueryNPCsType () {: aria-label='Functions' }
EntityList QueryNPCsType ( EntityType Type, int Variant ) {: .copyable aria-label='Functions' }
ResetPathFinderTarget () {: aria-label='Functions' }
void ResetPathFinderTarget ( ) {: .copyable aria-label='Functions' }
ThrowSpider () {: aria-label='Functions' }
Variables
CanShutDoors {: aria-label='Variables' }
boolean CanShutDoors {: .copyable aria-label='Variables' }
ChildNPC {: aria-label='Variables' }
EntityNPC ChildNPC {: .copyable aria-label='Variables' }
EntityRef {: aria-label='Variables' }
GroupIdx {: aria-label='Variables' }
int GroupIdx {: .copyable aria-label='Variables' }
I1 {: aria-label='Variables' }
int I1 {: .copyable aria-label='Variables' }
I2 {: aria-label='Variables' }
int I2 {: .copyable aria-label='Variables' }
ParentNPC {: aria-label='Variables' }
EntityNPC ParentNPC {: .copyable aria-label='Variables' }
Pathfinder {: aria-label='Variables' }
PathFinder Pathfinder {: .copyable aria-label='Variables' }
ProjectileCooldown {: aria-label='Variables' }
int ProjectileCooldown {: .copyable aria-label='Variables' }
ProjectileDelay {: aria-label='Variables' }
int ProjectileDelay {: .copyable aria-label='Variables' }
Scale {: aria-label='Variables' }
float Scale {: .copyable aria-label='Variables' }
State {: aria-label='Variables' }
int State {: .copyable aria-label='Variables' }
StateFrame {: aria-label='Variables' }
int StateFrame {: .copyable aria-label='Variables' }
V1 {: aria-label='Variables' }
Vector V1 {: .copyable aria-label='Variables' }
V2 {: aria-label='Variables' }
Vector V2 {: .copyable aria-label='Variables' }
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