Class "PlayerTypes::ActiveItemDesc"
Variables
BatteryCharge {: aria-label='Variables' }
int BatteryCharge {: .copyable aria-label='Variables' }
Charge {: aria-label='Variables' }
int Charge {: .copyable aria-label='Variables' }
For items like Jars this holds the number of flies/hearts.
Item {: aria-label='Variables' }
CollectibleType Item {: .copyable aria-label='Variables' }
Lock {: aria-label='Variables' }
boolean Lock {: .copyable aria-label='Variables' }
Helper, avoids double charge on full charge.
Last updated