Class "EntityEffect"
Functions
FollowParent () {: aria-label='Functions' }
void FollowParent ( Entity Parent ) {: .copyable aria-label='Functions' }
IsPlayerCreep () {: aria-label='Functions' }
{: .static .tooltip .badge } {: .abp .tooltip .badge }
static boolean IsPlayerCreep ( int Variant ) {: .copyable aria-label='Functions' }
SetDamageSource () {: aria-label='Functions' }
void SetDamageSource ( EntityType DamageSource ) {: .copyable aria-label='Functions' }
SetRadii () {: aria-label='Functions' }
void SetRadii ( float min, float max ) {: .copyable aria-label='Functions' }
For shockwaves.
SetTimeout () {: aria-label='Functions' }
void SetTimeout ( int Timeout ) {: .copyable aria-label='Functions' }
Variables
DamageSource {: aria-label='Variables' }
int DamageSource {: .copyable aria-label='Variables' }
FallingAcceleration {: aria-label='Variables' }
float FallingAcceleration {: .copyable aria-label='Variables' }
FallingSpeed {: aria-label='Variables' }
float FallingSpeed {: .copyable aria-label='Variables' }
IsFollowing {: aria-label='Variables' }
boolean IsFollowing {: .copyable aria-label='Variables' }
LifeSpan {: aria-label='Variables' }
int LifeSpan {: .copyable aria-label='Variables' }
m_Height {: aria-label='Variables' }
float m_Height {: .copyable aria-label='Variables' }
for particles .dy
MaxRadius {: aria-label='Variables' }
float MaxRadius {: .copyable aria-label='Variables' }
MinRadius {: aria-label='Variables' }
float MinRadius {: .copyable aria-label='Variables' }
For shockwaves.
ParentOffset {: aria-label='Variables' }
Vector ParentOffset {: .copyable aria-label='Variables' }
probably obsolete soon, in favor of m_SpriteOffset
Rotation {: aria-label='Variables' }
float Rotation {: .copyable aria-label='Variables' }
Scale {: aria-label='Variables' }
float Scale {: .copyable aria-label='Variables' }
State {: aria-label='Variables' }
int State {: .copyable aria-label='Variables' }
state var, may be used ad lib initialized to 0 in Init()
Timeout {: aria-label='Variables' }
int Timeout {: .copyable aria-label='Variables' }
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