Class "RoomDescriptorData"
Variables
StageID {: aria-label='Variables' }
int StageID {: .copyable aria-label='Variables' }
Spawns {: aria-label='Variables' }
userdata Spawns {: .copyable aria-label='Variables' }
???+ bug "Bugs" Uses userdata, which is a datatype that cant be read/altered via LUA.
Type {: aria-label='Variables' }
int Type {: .copyable aria-label='Variables' }
Difficulty {: aria-label='Variables' }
int Difficulty {: .copyable aria-label='Variables' }
Subtype {: aria-label='Variables' }
int Subtype {: .copyable aria-label='Variables' }
Variant {: aria-label='Variables' }
int Variant {: .copyable aria-label='Variables' }
Name {: aria-label='Variables' }
string Name {: .copyable aria-label='Variables' }
Shape {: aria-label='Variables' }
RoomShape Shape {: .copyable aria-label='Variables' }
SpawnCount {: aria-label='Variables' }
int SpawnCount {: .copyable aria-label='Variables' }
Height {: aria-label='Variables' }
int Height {: .copyable aria-label='Variables' }
InitialWeight {: aria-label='Variables' }
int InitialWeight {: .copyable aria-label='Variables' }
Doors {: aria-label='Variables' }
int Doors {: .copyable aria-label='Variables' }
Weight {: aria-label='Variables' }
int Weight {: .copyable aria-label='Variables' }
Width {: aria-label='Variables' }
int Width {: .copyable aria-label='Variables' }
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