Class "Input"
Functions
GetActionValue () {: aria-label='Functions' }
float GetActionValue ( int action, int controllerId ) {: .copyable aria-label='Functions' }
print(Input.GetActionValue(ButtonAction.ACTION_LEFT, 1))GetButtonValue () {: aria-label='Functions' }
float GetButtonValue ( int button, int controllerId ) {: .copyable aria-label='Functions' }
GetMousePosition () {: aria-label='Functions' }
Vector GetMousePosition ( boolean gameCoords ) {: .copyable aria-label='Functions' }
IsActionPressed () {: aria-label='Functions' }
boolean IsActionPressed ( int action, int controllerId ) {: .copyable aria-label='Functions' }
IsActionTriggered () {: aria-label='Functions' }
boolean IsActionTriggered ( int action, int controllerId ) {: .copyable aria-label='Functions' }
IsButtonPressed () {: aria-label='Functions' }
boolean IsButtonPressed ( int button, int controllerId ) {: .copyable aria-label='Functions' }
IsButtonTriggered () {: aria-label='Functions' }
boolean IsButtonTriggered ( int button, int controllerId ) {: .copyable aria-label='Functions' }
IsMouseBtnPressed () {: aria-label='Functions' }
boolean IsMouseBtnPressed ( int button ) {: .copyable aria-label='Functions' }
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