Constructors
() {: aria-label='Constructors' }
{: .abp .tooltip .badge }
void ( void ) {: .copyable aria-label='Constructors' }
Functions
GetSeed () {: aria-label='Functions' }
{: .abp .tooltip .badge }
int GetSeed ( ) {: .copyable aria-label='Functions' }
Next () {: aria-label='Functions' }
{: .abp .tooltip .badge }
int Next ( ) {: .copyable aria-label='Functions' }
RandomFloat () {: aria-label='Functions' }
float RandomFloat ( ) {: .copyable aria-label='Functions' }
RandomInt () {: aria-label='Functions' }
int RandomInt ( int Max ) {: .copyable aria-label='Functions' }
SetSeed () {: aria-label='Functions' }
void SetSeed ( int Seed, int ShiftIdx ) {: .copyable aria-label='Functions' }