Class "ItemConfig::Config"
Functions
GetCard () {: aria-label='Functions' }
Card GetCard ( int ID ) {: .copyable aria-label='Functions' }
GetCards () {: aria-label='Functions' }
CardList GetCards ( ) {: .copyable aria-label='Functions' }
GetCollectible () {: aria-label='Functions' }
Item GetCollectible ( int ID ) {: .copyable aria-label='Functions' }
function GetMaxCollectibleID()
local id = CollectibleType.NUM_COLLECTIBLES-1
local step = 16
while step > 0 do
if Isaac.GetItemConfig():GetCollectible(id+step) ~= nil then
id = id + step
else
step = step // 2
end
end
return id
endGetCollectibles () {: aria-label='Functions' }
ItemList GetCollectibles ( ) {: .copyable aria-label='Functions' }
GetCostumes () {: aria-label='Functions' }
CostumeList GetCostumes ( ) {: .copyable aria-label='Functions' }
GetNullItem () {: aria-label='Functions' }
Item GetNullItem ( int ID ) {: .copyable aria-label='Functions' }
GetNullItems () {: aria-label='Functions' }
ItemList GetNullItems ( ) {: .copyable aria-label='Functions' }
GetPillEffect () {: aria-label='Functions' }
PillEffect GetPillEffect ( PillEffect PillEffectID ) {: .copyable aria-label='Functions' }
GetPillEffects () {: aria-label='Functions' }
PillList GetPillEffects ( ) {: .copyable aria-label='Functions' }
GetTrinket () {: aria-label='Functions' }
Item GetTrinket ( int ID ) {: .copyable aria-label='Functions' }
GetTrinkets () {: aria-label='Functions' }
ItemList GetTrinkets ( ) {: .copyable aria-label='Functions' }
IsValidCollectible () {: aria-label='Functions' }
static boolean IsValidCollectible ( CollectibleType ID ) {: .copyable aria-label='Functions' }
ShouldAddCostumeOnPickup () {: aria-label='Functions' }
static boolean ShouldAddCostumeOnPickup ( Item Config ) {: .copyable aria-label='Functions' }
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