Class "MusicManager"

Functions

Crossfade () {: aria-label='Functions' }

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void Crossfade ( MusicManager ID ) {: .copyable aria-label='Functions' }

Disable () {: aria-label='Functions' }

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void Disable ( ) {: .copyable aria-label='Functions' }

DisableLayer () {: aria-label='Functions' }

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void DisableLayer ( ) {: .copyable aria-label='Functions' }

Enable () {: aria-label='Functions' }

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void Enable ( ) {: .copyable aria-label='Functions' }

EnableLayer () {: aria-label='Functions' }

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void EnableLayer ( ) {: .copyable aria-label='Functions' }

Fadein () {: aria-label='Functions' }

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void Fadein ( MusicManager ID, float Volume ) {: .copyable aria-label='Functions' }

Fadeout () {: aria-label='Functions' }

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void Fadeout ( ) {: .copyable aria-label='Functions' }

GetCurrentMusicID () {: aria-label='Functions' }

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MusicManager GetCurrentMusicID ( ) {: .copyable aria-label='Functions' }

GetQueuedMusicID () {: aria-label='Functions' }

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MusicManager GetQueuedMusicID ( ) {: .copyable aria-label='Functions' }

if nothing is queued, return the current music id

IsEnabled () {: aria-label='Functions' }

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boolean IsEnabled ( ) {: .copyable aria-label='Functions' }

IsLayerEnabled () {: aria-label='Functions' }

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boolean IsLayerEnabled ( ) {: .copyable aria-label='Functions' }

Pause () {: aria-label='Functions' }

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void Pause ( ) {: .copyable aria-label='Functions' }

PitchSlide () {: aria-label='Functions' }

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void PitchSlide ( float TargetPitch ) {: .copyable aria-label='Functions' }

Play () {: aria-label='Functions' }

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void Play ( MusicManager ID, float Volume ) {: .copyable aria-label='Functions' }

Queue () {: aria-label='Functions' }

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void Queue ( MusicManager ID ) {: .copyable aria-label='Functions' }

ResetPitch () {: aria-label='Functions' }

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void ResetPitch ( ) {: .copyable aria-label='Functions' }

Resume () {: aria-label='Functions' }

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void Resume ( ) {: .copyable aria-label='Functions' }

UpdateVolume () {: aria-label='Functions' }

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void UpdateVolume ( ) {: .copyable aria-label='Functions' }

This function sets the music volume to the volume defined in the options menu.

VolumeSlide () {: aria-label='Functions' }

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void VolumeSlide ( float TargetVolume ) {: .copyable aria-label='Functions' }

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