Class "EntityProjectile"
Functions
AddChangeFlags () {: aria-label='Functions' }
void AddChangeFlags ( int Flags ) {: .copyable aria-label='Functions' }
AddFallingAccel () {: aria-label='Functions' }
void AddFallingAccel ( float Value ) {: .copyable aria-label='Functions' }
AddFallingSpeed () {: aria-label='Functions' }
void AddFallingSpeed ( float Value ) {: .copyable aria-label='Functions' }
AddHeight () {: aria-label='Functions' }
void AddHeight ( float Value ) {: .copyable aria-label='Functions' }
AddProjectileFlags () {: aria-label='Functions' }
void AddProjectileFlags ( int Flags ) {: .copyable aria-label='Functions' }
AddScale () {: aria-label='Functions' }
void AddScale ( float Value ) {: .copyable aria-label='Functions' }
Variables
Acceleration {: aria-label='Variables' }
float Acceleration {: .copyable aria-label='Variables' }
ChangeFlags {: aria-label='Variables' }
int ChangeFlags {: .copyable aria-label='Variables' }
ChangeTimeout {: aria-label='Variables' }
int ChangeTimeout {: .copyable aria-label='Variables' }
ChangeVelocity {: aria-label='Variables' }
float ChangeVelocity {: .copyable aria-label='Variables' }
CurvingStrength {: aria-label='Variables' }
float CurvingStrength {: .copyable aria-label='Variables' }
Damage {: aria-label='Variables' }
float Damage {: .copyable aria-label='Variables' }
DepthOffset {: aria-label='Variables' }
float DepthOffset {: .copyable aria-label='Variables' }
FallingAccel {: aria-label='Variables' }
float FallingAccel {: .copyable aria-label='Variables' }
FallingSpeed {: aria-label='Variables' }
float FallingSpeed {: .copyable aria-label='Variables' }
Height {: aria-label='Variables' }
float Height {: .copyable aria-label='Variables' }
HomingStrength {: aria-label='Variables' }
float HomingStrength {: .copyable aria-label='Variables' }
ProjectileFlags {: aria-label='Variables' }
int ProjectileFlags {: .copyable aria-label='Variables' }
Scale {: aria-label='Variables' }
float Scale {: .copyable aria-label='Variables' }
WiggleFrameOffset {: aria-label='Variables' }
int WiggleFrameOffset {: .copyable aria-label='Variables' }
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