local f = Font() -- init font object
f:Load("font/terminus.fnt") -- load a font into the font object
f:DrawString("Hello World!",60,50,KColor(1,1,1,1),0,true) -- render string with loaded font on position 60x50y
Draws a string of text to the screen Converts UTF8 to UTF16, then draws the string. Notes: The BoxWidth and Center parameters can be used for aligning the text: If BoxWidth is zero, the text will be left aligned and the center parameter will be ignored If BoxWidth is NOT zero, and the Center parameter is FALSE, then the text will be right aligned inside the BoxWidth size If BoxWidth is NOT zero, and the center parameter is TRUE, then the text will be centered inside the BoxWidth size
???- example "Example Code" Example usage.
local f = Font() -- init font object
f:Load("font/terminus.fnt") -- load a font into the font object
f:DrawString("Hello World!",60,50,KColor(1,1,1,1),0,true) -- render string with loaded font on position 60x50y
DrawStringScaled () {: aria-label='Functions' }
Draws a scaled string of text on the screen. Converts UTF8 to UTF16, then draws the string.
???- example "Example Code" Example usage.
local f = Font() -- init font object
f:Load("font/terminus.fnt") -- load a font into the font object
f:DrawStringScaled("Hello World!",60,50,0.5,0.5,KColor(1,1,1,1),0,true) -- render string with loaded font on position 60x50y
Draws a scaled string of Unicode text on the screen.
???- example "Example Code" Example usage.
local f = Font() -- init font object
f:Load("font/terminus.fnt") -- load a font into the font object
f:DrawStringScaledUTF8("Hello World!",60,50,0.5,0.5,KColor(1,1,1,1),0,true) -- render string with loaded font on position 60x50y
DrawStringUTF8 () {: aria-label='Functions' }
Draws a string of Unicode text to the screen Notes: The BoxWidth and Center parameters can be used for aligning the text: If BoxWidth is zero, the text will be left aligned and the center parameter will be ignored If BoxWidth is NOT zero, and the Center parameter is FALSE, then the text will be right aligned inside the BoxWidth size If BoxWidth is NOT zero, and the center parameter is TRUE, then the text will be centered inside the BoxWidth size
???- example "Example Code" Example usage.
local f = Font() -- init font object
f:Load("font/terminus.fnt") -- load a font into the font object
f:DrawStringUTF8("Hello World!",60,50,KColor(1,1,1,1),0,true) -- render string with loaded font on position 60x50y
local f = Font() -- init font object
f:Load("font/terminus.fnt") -- load a font into the font object
f:DrawString("Hello World!",60,50,KColor(1,1,1,1),0,true) -- render string with loaded font on position 60x50y