Class "GridEntity"
Functions
Destroy () {: aria-label='Functions' }
boolean Destroy ( boolean Immediate ) {: .copyable aria-label='Functions' }
GetGridIndex () {: aria-label='Functions' }
int GetGridIndex ( ) {: .copyable aria-label='Functions' }
GetSaveState () {: aria-label='Functions' }
Desc GetSaveState ( ) {: .copyable aria-label='Functions' }
GetType () {: aria-label='Functions' }
GridEntityType GetType ( ) {: .copyable aria-label='Functions' }
GetVariant () {: aria-label='Functions' }
int GetVariant ( ) {: .copyable aria-label='Functions' }
Hurt () {: aria-label='Functions' }
boolean Hurt ( int Damage ) {: .copyable aria-label='Functions' }
Init () {: aria-label='Functions' }
void Init ( int Seed ) {: .copyable aria-label='Functions' }
PostInit () {: aria-label='Functions' }
void PostInit ( ) {: .copyable aria-label='Functions' }
Render () {: aria-label='Functions' }
void Render ( Vector Offset ) {: .copyable aria-label='Functions' }
SetType () {: aria-label='Functions' }
void SetType ( GridEntityType Type ) {: .copyable aria-label='Functions' }
SetVariant () {: aria-label='Functions' }
void SetVariant ( int Variant ) {: .copyable aria-label='Functions' }
ToDoor () {: aria-label='Functions' }
GridEntityDoor ToDoor ( ) {: .copyable aria-label='Functions' }
ToPit () {: aria-label='Functions' }
GridEntityPit ToPit ( ) {: .copyable aria-label='Functions' }
ToPoop () {: aria-label='Functions' }
GridEntityPoop ToPoop ( ) {: .copyable aria-label='Functions' }
ToPressurePlate () {: aria-label='Functions' }
GridEntityPressurePlate ToPressurePlate ( ) {: .copyable aria-label='Functions' }
ToRock () {: aria-label='Functions' }
GridEntityRock ToRock ( ) {: .copyable aria-label='Functions' }
ToSpikes () {: aria-label='Functions' }
GridEntitySpikes ToSpikes ( ) {: .copyable aria-label='Functions' }
ToTNT () {: aria-label='Functions' }
GridEntityTNT ToTNT ( ) {: .copyable aria-label='Functions' }
Update () {: aria-label='Functions' }
void Update ( ) {: .copyable aria-label='Functions' }
Variables
CollisionClass {: aria-label='Variables' }
CollisionClass CollisionClass {: .copyable aria-label='Variables' }
Desc {: aria-label='Variables' }
Desc Desc {: .copyable aria-label='Variables' }
Position {: aria-label='Variables' }
Vector Position {: .copyable aria-label='Variables' }
returns the position of the grid cell's center point
RNG {: aria-label='Variables' }
Sprite {: aria-label='Variables' }
State {: aria-label='Variables' }
int State {: .copyable aria-label='Variables' }
VarData {: aria-label='Variables' }
int VarData {: .copyable aria-label='Variables' }
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