Class "GridEntity"

Functions

Destroy () {: aria-label='Functions' }

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boolean Destroy ( boolean Immediate ) {: .copyable aria-label='Functions' }

GetGridIndex () {: aria-label='Functions' }

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int GetGridIndex ( ) {: .copyable aria-label='Functions' }

GetSaveState () {: aria-label='Functions' }

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Desc GetSaveState ( ) {: .copyable aria-label='Functions' }

GetType () {: aria-label='Functions' }

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GridEntityType GetType ( ) {: .copyable aria-label='Functions' }

GetVariant () {: aria-label='Functions' }

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int GetVariant ( ) {: .copyable aria-label='Functions' }

Hurt () {: aria-label='Functions' }

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boolean Hurt ( int Damage ) {: .copyable aria-label='Functions' }

Init () {: aria-label='Functions' }

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void Init ( int Seed ) {: .copyable aria-label='Functions' }

PostInit () {: aria-label='Functions' }

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void PostInit ( ) {: .copyable aria-label='Functions' }

Render () {: aria-label='Functions' }

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void Render ( Vector Offset ) {: .copyable aria-label='Functions' }

SetType () {: aria-label='Functions' }

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void SetType ( GridEntityType Type ) {: .copyable aria-label='Functions' }

SetVariant () {: aria-label='Functions' }

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void SetVariant ( int Variant ) {: .copyable aria-label='Functions' }

ToDoor () {: aria-label='Functions' }

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GridEntityDoor ToDoor ( ) {: .copyable aria-label='Functions' }

ToPit () {: aria-label='Functions' }

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GridEntityPit ToPit ( ) {: .copyable aria-label='Functions' }

ToPoop () {: aria-label='Functions' }

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GridEntityPoop ToPoop ( ) {: .copyable aria-label='Functions' }

ToPressurePlate () {: aria-label='Functions' }

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GridEntityPressurePlate ToPressurePlate ( ) {: .copyable aria-label='Functions' }

ToRock () {: aria-label='Functions' }

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GridEntityRock ToRock ( ) {: .copyable aria-label='Functions' }

ToSpikes () {: aria-label='Functions' }

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GridEntitySpikes ToSpikes ( ) {: .copyable aria-label='Functions' }

ToTNT () {: aria-label='Functions' }

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GridEntityTNT ToTNT ( ) {: .copyable aria-label='Functions' }

Update () {: aria-label='Functions' }

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void Update ( ) {: .copyable aria-label='Functions' }

Variables

CollisionClass {: aria-label='Variables' }

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CollisionClass CollisionClass {: .copyable aria-label='Variables' }

Desc {: aria-label='Variables' }

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Desc Desc {: .copyable aria-label='Variables' }

Position {: aria-label='Variables' }

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Vector Position {: .copyable aria-label='Variables' }

returns the position of the grid cell's center point

RNG {: aria-label='Variables' }

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RNG RNG {: .copyable aria-label='Variables' }

Sprite {: aria-label='Variables' }

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Sprite Sprite {: .copyable aria-label='Variables' }

State {: aria-label='Variables' }

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int State {: .copyable aria-label='Variables' }

VarData {: aria-label='Variables' }

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int VarData {: .copyable aria-label='Variables' }

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