Class "EntityPickup"
Functions
AppearFast () {: aria-label='Functions' }
void AppearFast ( ) {: .copyable aria-label='Functions' }
CanReroll () {: aria-label='Functions' }
boolean CanReroll ( ) {: .copyable aria-label='Functions' }
GetCoinValue () {: aria-label='Functions' }
int GetCoinValue ( ) {: .copyable aria-label='Functions' }
If this is a coin, return its face value, else zero.
IsShopItem () {: aria-label='Functions' }
boolean IsShopItem ( ) {: .copyable aria-label='Functions' }
Morph () {: aria-label='Functions' }
void Morph ( EntityType Type, int Variant, int SubType, boolean KeepPrice ) {: .copyable aria-label='Functions' }
PlayDropSound () {: aria-label='Functions' }
void PlayDropSound ( ) {: .copyable aria-label='Functions' }
PlayPickupSound () {: aria-label='Functions' }
void PlayPickupSound ( ) {: .copyable aria-label='Functions' }
TryOpenChest () {: aria-label='Functions' }
boolean TryOpenChest ( ) {: .copyable aria-label='Functions' }
Variables
AutoUpdatePrice {: aria-label='Variables' }
boolean AutoUpdatePrice {: .copyable aria-label='Variables' }
Charge {: aria-label='Variables' }
int Charge {: .copyable aria-label='Variables' }
Price {: aria-label='Variables' }
int Price {: .copyable aria-label='Variables' }
ShopItemId {: aria-label='Variables' }
int ShopItemId {: .copyable aria-label='Variables' }
State {: aria-label='Variables' }
int State {: .copyable aria-label='Variables' }
TheresOptionsPickup {: aria-label='Variables' }
boolean TheresOptionsPickup {: .copyable aria-label='Variables' }
Timeout {: aria-label='Variables' }
int Timeout {: .copyable aria-label='Variables' }
Touched {: aria-label='Variables' }
boolean Touched {: .copyable aria-label='Variables' }
Wait {: aria-label='Variables' }
int Wait {: .copyable aria-label='Variables' }
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