Class "EntityPickup"

Functions

AppearFast () {: aria-label='Functions' }

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void AppearFast ( ) {: .copyable aria-label='Functions' }

CanReroll () {: aria-label='Functions' }

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boolean CanReroll ( ) {: .copyable aria-label='Functions' }

GetCoinValue () {: aria-label='Functions' }

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int GetCoinValue ( ) {: .copyable aria-label='Functions' }

If this is a coin, return its face value, else zero.

IsShopItem () {: aria-label='Functions' }

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boolean IsShopItem ( ) {: .copyable aria-label='Functions' }

Morph () {: aria-label='Functions' }

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void Morph ( EntityType Type, int Variant, int SubType, boolean KeepPrice ) {: .copyable aria-label='Functions' }

PlayDropSound () {: aria-label='Functions' }

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void PlayDropSound ( ) {: .copyable aria-label='Functions' }

PlayPickupSound () {: aria-label='Functions' }

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void PlayPickupSound ( ) {: .copyable aria-label='Functions' }

TryOpenChest () {: aria-label='Functions' }

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boolean TryOpenChest ( ) {: .copyable aria-label='Functions' }

Variables

AutoUpdatePrice {: aria-label='Variables' }

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boolean AutoUpdatePrice {: .copyable aria-label='Variables' }

Charge {: aria-label='Variables' }

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int Charge {: .copyable aria-label='Variables' }

Price {: aria-label='Variables' }

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int Price {: .copyable aria-label='Variables' }

ShopItemId {: aria-label='Variables' }

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int ShopItemId {: .copyable aria-label='Variables' }

State {: aria-label='Variables' }

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int State {: .copyable aria-label='Variables' }

TheresOptionsPickup {: aria-label='Variables' }

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boolean TheresOptionsPickup {: .copyable aria-label='Variables' }

Timeout {: aria-label='Variables' }

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int Timeout {: .copyable aria-label='Variables' }

Touched {: aria-label='Variables' }

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boolean Touched {: .copyable aria-label='Variables' }

Wait {: aria-label='Variables' }

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int Wait {: .copyable aria-label='Variables' }

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