Class "SFXManager"
Functions
AdjustPitch () {: aria-label='Functions' }
void AdjustPitch ( SoundEffect ID, float Pitch ) {: .copyable aria-label='Functions' }
mostly useful for repeating sounds
AdjustVolume () {: aria-label='Functions' }
void AdjustVolume ( SoundEffect ID, float Volume ) {: .copyable aria-label='Functions' }
mostly useful for repeating sounds
GetAmbientSoundVolume () {: aria-label='Functions' }
float GetAmbientSoundVolume ( SoundEffect ID ) {: .copyable aria-label='Functions' }
IsPlaying () {: aria-label='Functions' }
boolean IsPlaying ( SoundEffect ID ) {: .copyable aria-label='Functions' }
Play () {: aria-label='Functions' }
void Play ( SoundEffect ID, float Volume, int FrameDelay, boolean Loop, float Pitch ) {: .copyable aria-label='Functions' }
Preload () {: aria-label='Functions' }
void Preload ( SoundEffect ID ) {: .copyable aria-label='Functions' }
SetAmbientSound () {: aria-label='Functions' }
void SetAmbientSound ( SoundEffect ID, float Volume, float Pitch ) {: .copyable aria-label='Functions' }
Stop () {: aria-label='Functions' }
void Stop ( SoundEffect ID ) {: .copyable aria-label='Functions' }
StopLoopingSounds () {: aria-label='Functions' }
void StopLoopingSounds ( ) {: .copyable aria-label='Functions' }
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