Class "SFXManager"

Functions

AdjustPitch () {: aria-label='Functions' }

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void AdjustPitch ( SoundEffect ID, float Pitch ) {: .copyable aria-label='Functions' }

mostly useful for repeating sounds

AdjustVolume () {: aria-label='Functions' }

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void AdjustVolume ( SoundEffect ID, float Volume ) {: .copyable aria-label='Functions' }

mostly useful for repeating sounds

GetAmbientSoundVolume () {: aria-label='Functions' }

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float GetAmbientSoundVolume ( SoundEffect ID ) {: .copyable aria-label='Functions' }

IsPlaying () {: aria-label='Functions' }

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boolean IsPlaying ( SoundEffect ID ) {: .copyable aria-label='Functions' }

Play () {: aria-label='Functions' }

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void Play ( SoundEffect ID, float Volume, int FrameDelay, boolean Loop, float Pitch ) {: .copyable aria-label='Functions' }

Preload () {: aria-label='Functions' }

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void Preload ( SoundEffect ID ) {: .copyable aria-label='Functions' }

SetAmbientSound () {: aria-label='Functions' }

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void SetAmbientSound ( SoundEffect ID, float Volume, float Pitch ) {: .copyable aria-label='Functions' }

Stop () {: aria-label='Functions' }

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void Stop ( SoundEffect ID ) {: .copyable aria-label='Functions' }

StopLoopingSounds () {: aria-label='Functions' }

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void StopLoopingSounds ( ) {: .copyable aria-label='Functions' }

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