Enum "EntityGridCollisionClass"

DLC

Value

Enumerator

Comment

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0

GRIDCOLL_NONE {: .copyable }

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1

GRIDCOLL_WALLS_X {: .copyable }

only collide with vertical walls

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2

GRIDCOLL_WALLS_Y {: .copyable }

only collide with horizontal walls

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3

GRIDCOLL_WALLS {: .copyable }

only collide with walls

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4

GRIDCOLL_BULLET {: .copyable }

detect collision with solids (no pits), don't correct position

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5

GRIDCOLL_GROUND {: .copyable }

collide with all grid entities (rocks, pits, ..), correct position

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6

GRIDCOLL_NOPITS {: .copyable }

collide with all grid entities except pits and correct position

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