Enum "EntityGridCollisionClass"
DLC | Value | Enumerator | Comment |
0 | GRIDCOLL_NONE {: .copyable } | ||
1 | GRIDCOLL_WALLS_X {: .copyable } | only collide with vertical walls | |
2 | GRIDCOLL_WALLS_Y {: .copyable } | only collide with horizontal walls | |
3 | GRIDCOLL_WALLS {: .copyable } | only collide with walls | |
4 | GRIDCOLL_BULLET {: .copyable } | detect collision with solids (no pits), don't correct position | |
5 | GRIDCOLL_GROUND {: .copyable } | collide with all grid entities (rocks, pits, ..), correct position | |
6 | GRIDCOLL_NOPITS {: .copyable } | collide with all grid entities except pits and correct position |
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