Afterbirth+ Documentation
  • README
  • beta
    • docs
      • Class "RoomConfig::Entry"
      • Class "ItemConfig::Card"
      • Class "PlayerTypes::PosVel"
      • enums
        • Enum "DoorVariant"
        • CollectibleType
        • Enum "ActionTriggers"
        • Enum "Card"
        • Enum "NpcState"
        • Enum "EffectVariant"
        • Enum "EntityGridCollisionClass"
        • Enum "EntityFlag"
        • Enum "LocustSubtypes"
        • Enum "LevelCurse"
        • Enum "GridRooms"
        • Enum "TrinketType"
        • Enum "SortingLayer"
        • Enum "ItemType"
        • Enum "GridCollisionClass"
        • Enum "ModCallbacks"
        • Enum "DoorSlot"
        • Enum "CacheFlag"
        • Enum "PillEffect"
        • Enum "EntityCollisionClass"
        • Enum "ItemPoolType"
        • Enum "PickupPrice"
        • Enum "InputHook"
        • Enum "ButtonAction"
        • Enum "PlayerSpriteLayer"
        • Enum "Keyboard"
        • Enum "GameStateFlag"
        • Enum "PillColor"
        • Enum "CoinSubType"
        • Enum "PlayerForm"
        • Enum "PickupVariant"
        • Enum "GridEntityType"
        • Enum "EntityPartition"
        • Enum "SeedEffect"
        • Enum "RoomShape"
        • Enum "Mouse"
        • Enum "TearFlags"
        • Enum "Music"
        • Enum "BabySubType"
        • Enum "BombVariant"
        • Enum "DoorState"
        • Enum "Challenge"
        • Enum "TearVariant"
        • Enum "EntityType"
        • Enum "SoundEffect"
        • Enum "FamiliarVariant"
        • Enum "PlayerType"
        • Enum "Difficulty"
        • Enum "DamageFlag"
        • Enum "Direction"
        • Enum "KeySubType"
        • Enum "LaserOffset"
        • Enum "ProjectileFlags"
        • Enum "LevelStage"
        • Enum "PlayerItemState"
        • Enum "LevelStateFlag"
        • Enum "ChestSubType"
        • Enum "ProjectileVariant"
        • Enum "WeaponType"
        • Enum "RoomType"
        • Enum "NullItemID"
        • Enum "StageType"
        • Enum "HeartSubType"
        • Enum "BombSubType"
      • Class "Isaac"
      • Class "ProjectileParams"
      • Class "Font"
      • Class "ItemPool"
      • Class "GridEntityRock"
      • tutorials
        • Class "[Tutorial]Rendertext"
        • Tutorial: Example Project
        • Class "XMLFiledocumentation"
        • Class "Writingscreenshaders"
        • Class "DebugConsole"
        • [Tutorial] Adding Costumes to items without LUA
        • Class "Usingadditional.luaFiles"
        • [Tutorial] Debugging with ZeroBrane Studio
      • Class "CppContainer::Vector::ItemConfigList"
      • Class "EntityProjectile"
      • Class "CppContainer::ArrayProxy"
      • Class "CppContainer::Vector::CardConfigList"
      • Class "PathFinder"
      • Class "ItemConfig::PillEffect"
      • Class "CppContainer::Vector::EffectList"
      • Class "RoomDescriptor"
      • Class "GridEntity"
      • Class "GridEntityPoop"
      • PLACEHOLDER
      • Class "TearParams"
      • Class "GridEntityPit"
      • Class "EntityFamiliar"
      • Class "MusicManager"
      • Class "SFXManager"
      • Lua API Documentation for The Binding of Isaac - Afterbirth+
      • Class "GridEntityTNT"
      • Class "EntityRef"
      • Class "Sprite"
      • Class "EntityBomb"
      • Class "EntityTear"
      • Class "QueueItemData"
      • Class "EntityPlayer"
      • Class "Vector"
      • Class "Entity"
      • Class "ItemConfig::Config"
      • Class "CppContainer::ArrayProxy::RoomList"
      • Class "RNG"
      • Class "EntityPtr"
      • Class "Input"
      • Class "EntityPickup"
      • Class "EntityLaser"
      • Class "GridEntityPressurePlate"
      • Class "CppContainer::Vector::VectorList"
      • Class "Room"
      • Class "CppContainer::Vector::CostumeConfigList"
      • Class "GridEntityDesc"
      • Class "Level"
      • Class "RoomConfig::Spawn"
      • Class "Color"
      • Class "KColor"
      • Class "TemporaryEffect"
      • Class "EntityKnife"
      • Class "Seeds"
      • Class "CppContainer::EntityList"
      • Class "GridEntityDoor"
      • Class "ShockwaveParams"
      • Class "ItemConfig::Costume"
      • Class "GridEntitySpikes"
      • Class "EntityEffect"
      • Class "CppContainer::Vector::PillConfigList"
      • Class "EntityNPC"
      • Class "RoomDescriptorData"
      • Class "ItemConfig::Item"
      • Class "RoomConfig::Room"
      • Class "Game"
      • Class "TemporaryEffects"
      • Class "PlayerTypes::ActiveItemDesc"
      • Class "Global Functions"
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  1. beta
  2. docs
  3. enums

Enum "EntityType"

DLC

Value

Enumerator

Comment

0

ENTITY_NULL {: .copyable }

1

ENTITY_PLAYER {: .copyable }

1 player

2

ENTITY_TEAR {: .copyable }

2 tear projectile

3

ENTITY_FAMILIAR {: .copyable }

3 familiar

4

ENTITY_BOMBDROP {: .copyable }

4 bomb drop

5

ENTITY_PICKUP {: .copyable }

5 pickup item

6

ENTITY_SLOT {: .copyable }

6 slot machine

7

ENTITY_LASER {: .copyable }

7 laser beam

8

ENTITY_KNIFE {: .copyable }

8 mom's knife

9

ENTITY_PROJECTILE {: .copyable }

9 blood projectile

10

ENTITY_GAPER {: .copyable }

10 enemy: Gaper

11

ENTITY_GUSHER {: .copyable }

11 enemy: Gusher

12

ENTITY_HORF {: .copyable }

12 enemy: Horf

13

ENTITY_FLY {: .copyable }

13 enemy: Fly

14

ENTITY_POOTER {: .copyable }

14 enemy: Pooter

15

ENTITY_CLOTTY {: .copyable }

15 enemy: Clotty

16

ENTITY_MULLIGAN {: .copyable }

16 enemy: Mulligan

17

ENTITY_SHOPKEEPER {: .copyable }

18

ENTITY_ATTACKFLY {: .copyable }

18 enemy: Attack Fly

19

ENTITY_LARRYJR {: .copyable }

19 boss: Larry Jr./Hollow

20

ENTITY_MONSTRO {: .copyable }

20 boss: Monstro

21

ENTITY_MAGGOT {: .copyable }

22

ENTITY_HIVE {: .copyable }

23

ENTITY_CHARGER {: .copyable }

24

ENTITY_GLOBIN {: .copyable }

25

ENTITY_BOOMFLY {: .copyable }

26

ENTITY_MAW {: .copyable }

27

ENTITY_HOST {: .copyable }

28

ENTITY_CHUB {: .copyable }

29

ENTITY_HOPPER {: .copyable }

29 enemy: Hopper

30

ENTITY_BOIL {: .copyable }

30 enemy: Boil, variants: 1 - Gut, 2 - Sack

31

ENTITY_SPITY {: .copyable }

32

ENTITY_BRAIN {: .copyable }

33

ENTITY_FIREPLACE {: .copyable }

34

ENTITY_LEAPER {: .copyable }

35

ENTITY_MRMAW {: .copyable }

36

ENTITY_GURDY {: .copyable }

38

ENTITY_BABY {: .copyable }

39

ENTITY_VIS {: .copyable }

40

ENTITY_GUTS {: .copyable }

41

ENTITY_KNIGHT {: .copyable }

42

ENTITY_STONEHEAD {: .copyable }

43

ENTITY_MONSTRO2 {: .copyable }

44

ENTITY_POKY {: .copyable }

45

ENTITY_MOM {: .copyable }

46

ENTITY_SLOTH {: .copyable }

46 miniboss: Sloth

47

ENTITY_LUST {: .copyable }

47 miniboss: Lust

48

ENTITY_WRATH {: .copyable }

48 miniboss: Wrath

49

ENTITY_GLUTTONY {: .copyable }

49 miniboss: Gluttony

50

ENTITY_GREED {: .copyable }

50 miniboss: Greed

51

ENTITY_ENVY {: .copyable }

51 miniboss: Envy

52

ENTITY_PRIDE {: .copyable }

52 miniboss: Pride

53

ENTITY_DOPLE {: .copyable }

54

ENTITY_FLAMINGHOPPER {: .copyable }

54 enemy: Flaming Hopper

55

ENTITY_LEECH {: .copyable }

56

ENTITY_LUMP {: .copyable }

57

ENTITY_MEMBRAIN {: .copyable }

57 enemy: Membrain and Mama Guts

58

ENTITY_PARA_BITE {: .copyable }

59

ENTITY_FRED {: .copyable }

60

ENTITY_EYE {: .copyable }

61

ENTITY_SUCKER {: .copyable }

61 enemy: Sucker

62

ENTITY_PIN {: .copyable }

62 boss: Pin

63

ENTITY_FAMINE {: .copyable }

64

ENTITY_PESTILENCE {: .copyable }

65

ENTITY_WAR {: .copyable }

variant 1: Conquest

66

ENTITY_DEATH {: .copyable }

67

ENTITY_DUKE {: .copyable }

67 boss: Duke of Flies/Husk

68

ENTITY_PEEP {: .copyable }

69

ENTITY_LOKI {: .copyable }

71

ENTITY_FISTULA_BIG {: .copyable }

72

ENTITY_FISTULA_MEDIUM {: .copyable }

73

ENTITY_FISTULA_SMALL {: .copyable }

74

ENTITY_BLASTOCYST_BIG {: .copyable }

74 boss: Blastocyst

75

ENTITY_BLASTOCYST_MEDIUM {: .copyable }

76

ENTITY_BLASTOCYST_SMALL {: .copyable }

77

ENTITY_EMBRYO {: .copyable }

78

ENTITY_MOMS_HEART {: .copyable }

79

ENTITY_GEMINI {: .copyable }

79 boss: Gemini

80

ENTITY_MOTER {: .copyable }

80 enemy: Moter

81

ENTITY_FALLEN {: .copyable }

variant 1: Krampus

82

ENTITY_HEADLESS_HORSEMAN {: .copyable }

Headless Horseman

83

ENTITY_HORSEMAN_HEAD {: .copyable }

Head for Headless Horseman

84

ENTITY_SATAN {: .copyable }

85

ENTITY_SPIDER {: .copyable }

85 enemy: Spider

86

ENTITY_KEEPER {: .copyable }

87

ENTITY_GURGLE {: .copyable }

88

ENTITY_WALKINGBOIL {: .copyable }

ai for WalkingBoil, WalkingGut and WalkingSack

89

ENTITY_BUTTLICKER {: .copyable }

90

ENTITY_HANGER {: .copyable }

90 enemy: Hanger

91

ENTITY_SWARMER {: .copyable }

92

ENTITY_HEART {: .copyable }

93

ENTITY_MASK {: .copyable }

94

ENTITY_BIGSPIDER {: .copyable }

96

ENTITY_ETERNALFLY {: .copyable }

96 enemy: Eternal Fly

97

ENTITY_MASK_OF_INFAMY {: .copyable }

98

ENTITY_HEART_OF_INFAMY {: .copyable }

99

ENTITY_GURDY_JR {: .copyable }

99 enemy: Gurdy Jr.

100

ENTITY_WIDOW {: .copyable }

101

ENTITY_DADDYLONGLEGS {: .copyable }

102

ENTITY_ISAAC {: .copyable }

201

ENTITY_STONE_EYE {: .copyable }

Rebirth enemies

202

ENTITY_CONSTANT_STONE_SHOOTER {: .copyable }

203

ENTITY_BRIMSTONE_HEAD {: .copyable }

204

ENTITY_MOBILE_HOST {: .copyable }

205

ENTITY_NEST {: .copyable }

206

ENTITY_BABY_LONG_LEGS {: .copyable }

207

ENTITY_CRAZY_LONG_LEGS {: .copyable }

208

ENTITY_FATTY {: .copyable }

209

ENTITY_FAT_SACK {: .copyable }

210

ENTITY_BLUBBER {: .copyable }

211

ENTITY_HALF_SACK {: .copyable }

212

ENTITY_DEATHS_HEAD {: .copyable }

213

ENTITY_MOMS_HAND {: .copyable }

214

ENTITY_FLY_L2 {: .copyable }

215

ENTITY_SPIDER_L2 {: .copyable }

216

ENTITY_SWINGER {: .copyable }

217

ENTITY_DIP {: .copyable }

218

ENTITY_WALL_HUGGER {: .copyable }

219

ENTITY_WIZOOB {: .copyable }

220

ENTITY_SQUIRT {: .copyable }

221

ENTITY_COD_WORM {: .copyable }

222

ENTITY_RING_OF_FLIES {: .copyable }

223

ENTITY_DINGA {: .copyable }

224

ENTITY_OOB {: .copyable }

225

ENTITY_BLACK_MAW {: .copyable }

226

ENTITY_SKINNY {: .copyable }

227

ENTITY_BONY {: .copyable }

228

ENTITY_HOMUNCULUS {: .copyable }

229

ENTITY_TUMOR {: .copyable }

230

ENTITY_CAMILLO_JR {: .copyable }

231

ENTITY_NERVE_ENDING {: .copyable }

232

ENTITY_SKINBALL {: .copyable }

233

ENTITY_MOM_HEAD {: .copyable }

234

ENTITY_ONE_TOOTH {: .copyable }

235

ENTITY_GAPING_MAW {: .copyable }

236

ENTITY_BROKEN_GAPING_MAW {: .copyable }

237

ENTITY_GURGLING {: .copyable }

238

ENTITY_SPLASHER {: .copyable }

239

ENTITY_GRUB {: .copyable }

240

ENTITY_WALL_CREEP {: .copyable }

241

ENTITY_RAGE_CREEP {: .copyable }

242

ENTITY_BLIND_CREEP {: .copyable }

243

ENTITY_CONJOINED_SPITTY {: .copyable }

244

ENTITY_ROUND_WORM {: .copyable }

245

ENTITY_POOP {: .copyable }

246

ENTITY_RAGLING {: .copyable }

247

ENTITY_FLESH_MOBILE_HOST {: .copyable }

248

ENTITY_PSY_HORF {: .copyable }

249

ENTITY_FULL_FLY {: .copyable }

250

ENTITY_TICKING_SPIDER {: .copyable }

251

ENTITY_BEGOTTEN {: .copyable }

252

ENTITY_NULLS {: .copyable }

253

ENTITY_PSY_TUMOR {: .copyable }

254

ENTITY_FLOATING_KNIGHT {: .copyable }

255

ENTITY_NIGHT_CRAWLER {: .copyable }

256

ENTITY_DART_FLY {: .copyable }

Afterbirth

257

ENTITY_CONJOINED_FATTY {: .copyable }

258

ENTITY_FAT_BAT {: .copyable }

259

ENTITY_IMP {: .copyable }

260

ENTITY_THE_HAUNT {: .copyable }

Rebirth bosses

261

ENTITY_DINGLE {: .copyable }

262

ENTITY_MEGA_MAW {: .copyable }

263

ENTITY_GATE {: .copyable }

264

ENTITY_MEGA_FATTY {: .copyable }

265

ENTITY_CAGE {: .copyable }

266

ENTITY_MAMA_GURDY {: .copyable }

267

ENTITY_DARK_ONE {: .copyable }

268

ENTITY_ADVERSARY {: .copyable }

269

ENTITY_POLYCEPHALUS {: .copyable }

270

ENTITY_MR_FRED {: .copyable }

271

ENTITY_URIEL {: .copyable }

272

ENTITY_GABRIEL {: .copyable }

273

ENTITY_THE_LAMB {: .copyable }

274

ENTITY_MEGA_SATAN {: .copyable }

275

ENTITY_MEGA_SATAN_2 {: .copyable }

276

ENTITY_ROUNDY {: .copyable }

Afterbirth #2

277

ENTITY_BLACK_BONY {: .copyable }

278

ENTITY_BLACK_GLOBIN {: .copyable }

279

ENTITY_BLACK_GLOBIN_HEAD {: .copyable }

280

ENTITY_BLACK_GLOBIN_BODY {: .copyable }

281

ENTITY_SWARM {: .copyable }

282

ENTITY_MEGA_CLOTTY {: .copyable }

283

ENTITY_BONE_KNIGHT {: .copyable }

284

ENTITY_CYCLOPIA {: .copyable }

285

ENTITY_RED_GHOST {: .copyable }

286

ENTITY_FLESH_DEATHS_HEAD {: .copyable }

287

ENTITY_MOMS_DEAD_HAND {: .copyable }

288

ENTITY_DUKIE {: .copyable }

289

ENTITY_ULCER {: .copyable }

290

ENTITY_MEATBALL {: .copyable }

291

ENTITY_PITFALL {: .copyable }

292

ENTITY_MOVABLE_TNT {: .copyable }

293

ENTITY_ULTRA_COIN {: .copyable }

294

ENTITY_ULTRA_DOOR {: .copyable }

295

ENTITY_CORN_MINE {: .copyable }

296

ENTITY_HUSH_FLY {: .copyable }

297

ENTITY_HUSH_GAPER {: .copyable }

298

ENTITY_HUSH_BOIL {: .copyable }

299

ENTITY_GREED_GAPER {: .copyable }

300

ENTITY_MUSHROOM {: .copyable }

301

ENTITY_POISON_MIND {: .copyable }

302

ENTITY_STONEY {: .copyable }

303

ENTITY_BLISTER {: .copyable }

304

ENTITY_THE_THING {: .copyable }

305

ENTITY_MINISTRO {: .copyable }

306

ENTITY_PORTAL {: .copyable }

307

ENTITY_TARBOY {: .copyable }

Booster enemies

308

ENTITY_FISTULOID {: .copyable }

309

ENTITY_GUSH {: .copyable }

310

ENTITY_LEPER {: .copyable }

401

ENTITY_STAIN {: .copyable }

Afterbirth bosses

402

ENTITY_BROWNIE {: .copyable }

403

ENTITY_FORSAKEN {: .copyable }

404

ENTITY_LITTLE_HORN {: .copyable }

405

ENTITY_RAG_MAN {: .copyable }

406

ENTITY_ULTRA_GREED {: .copyable }

407

ENTITY_HUSH {: .copyable }

408

ENTITY_HUSH_SKINLESS {: .copyable }

409

ENTITY_RAG_MEGA {: .copyable }

410

ENTITY_SISTERS_VIS {: .copyable }

411

ENTITY_BIG_HORN {: .copyable }

412

ENTITY_DELIRIUM {: .copyable }

413

ENTITY_MATRIARCH {: .copyable }

1000

ENTITY_EFFECT {: .copyable }

1000 special effects

9001

ENTITY_TEXT {: .copyable }

PreviousEnum "TearVariant"NextEnum "SoundEffect"

Last updated 4 years ago

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