Afterbirth+ Documentation
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  • beta
    • docs
      • Class "RoomConfig::Entry"
      • Class "ItemConfig::Card"
      • Class "PlayerTypes::PosVel"
      • enums
        • Enum "DoorVariant"
        • CollectibleType
        • Enum "ActionTriggers"
        • Enum "Card"
        • Enum "NpcState"
        • Enum "EffectVariant"
        • Enum "EntityGridCollisionClass"
        • Enum "EntityFlag"
        • Enum "LocustSubtypes"
        • Enum "LevelCurse"
        • Enum "GridRooms"
        • Enum "TrinketType"
        • Enum "SortingLayer"
        • Enum "ItemType"
        • Enum "GridCollisionClass"
        • Enum "ModCallbacks"
        • Enum "DoorSlot"
        • Enum "CacheFlag"
        • Enum "PillEffect"
        • Enum "EntityCollisionClass"
        • Enum "ItemPoolType"
        • Enum "PickupPrice"
        • Enum "InputHook"
        • Enum "ButtonAction"
        • Enum "PlayerSpriteLayer"
        • Enum "Keyboard"
        • Enum "GameStateFlag"
        • Enum "PillColor"
        • Enum "CoinSubType"
        • Enum "PlayerForm"
        • Enum "PickupVariant"
        • Enum "GridEntityType"
        • Enum "EntityPartition"
        • Enum "SeedEffect"
        • Enum "RoomShape"
        • Enum "Mouse"
        • Enum "TearFlags"
        • Enum "Music"
        • Enum "BabySubType"
        • Enum "BombVariant"
        • Enum "DoorState"
        • Enum "Challenge"
        • Enum "TearVariant"
        • Enum "EntityType"
        • Enum "SoundEffect"
        • Enum "FamiliarVariant"
        • Enum "PlayerType"
        • Enum "Difficulty"
        • Enum "DamageFlag"
        • Enum "Direction"
        • Enum "KeySubType"
        • Enum "LaserOffset"
        • Enum "ProjectileFlags"
        • Enum "LevelStage"
        • Enum "PlayerItemState"
        • Enum "LevelStateFlag"
        • Enum "ChestSubType"
        • Enum "ProjectileVariant"
        • Enum "WeaponType"
        • Enum "RoomType"
        • Enum "NullItemID"
        • Enum "StageType"
        • Enum "HeartSubType"
        • Enum "BombSubType"
      • Class "Isaac"
      • Class "ProjectileParams"
      • Class "Font"
      • Class "ItemPool"
      • Class "GridEntityRock"
      • tutorials
        • Class "[Tutorial]Rendertext"
        • Tutorial: Example Project
        • Class "XMLFiledocumentation"
        • Class "Writingscreenshaders"
        • Class "DebugConsole"
        • [Tutorial] Adding Costumes to items without LUA
        • Class "Usingadditional.luaFiles"
        • [Tutorial] Debugging with ZeroBrane Studio
      • Class "CppContainer::Vector::ItemConfigList"
      • Class "EntityProjectile"
      • Class "CppContainer::ArrayProxy"
      • Class "CppContainer::Vector::CardConfigList"
      • Class "PathFinder"
      • Class "ItemConfig::PillEffect"
      • Class "CppContainer::Vector::EffectList"
      • Class "RoomDescriptor"
      • Class "GridEntity"
      • Class "GridEntityPoop"
      • PLACEHOLDER
      • Class "TearParams"
      • Class "GridEntityPit"
      • Class "EntityFamiliar"
      • Class "MusicManager"
      • Class "SFXManager"
      • Lua API Documentation for The Binding of Isaac - Afterbirth+
      • Class "GridEntityTNT"
      • Class "EntityRef"
      • Class "Sprite"
      • Class "EntityBomb"
      • Class "EntityTear"
      • Class "QueueItemData"
      • Class "EntityPlayer"
      • Class "Vector"
      • Class "Entity"
      • Class "ItemConfig::Config"
      • Class "CppContainer::ArrayProxy::RoomList"
      • Class "RNG"
      • Class "EntityPtr"
      • Class "Input"
      • Class "EntityPickup"
      • Class "EntityLaser"
      • Class "GridEntityPressurePlate"
      • Class "CppContainer::Vector::VectorList"
      • Class "Room"
      • Class "CppContainer::Vector::CostumeConfigList"
      • Class "GridEntityDesc"
      • Class "Level"
      • Class "RoomConfig::Spawn"
      • Class "Color"
      • Class "KColor"
      • Class "TemporaryEffect"
      • Class "EntityKnife"
      • Class "Seeds"
      • Class "CppContainer::EntityList"
      • Class "GridEntityDoor"
      • Class "ShockwaveParams"
      • Class "ItemConfig::Costume"
      • Class "GridEntitySpikes"
      • Class "EntityEffect"
      • Class "CppContainer::Vector::PillConfigList"
      • Class "EntityNPC"
      • Class "RoomDescriptorData"
      • Class "ItemConfig::Item"
      • Class "RoomConfig::Room"
      • Class "Game"
      • Class "TemporaryEffects"
      • Class "PlayerTypes::ActiveItemDesc"
      • Class "Global Functions"
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  1. beta
  2. docs
  3. enums

Enum "FamiliarVariant"

DLC

Value

Enumerator

Comment

0

FAMILIAR_NULL {: .copyable }

1

BROTHER_BOBBY {: .copyable }

2

DEMON_BABY {: .copyable }

3

LITTLE_CHUBBY {: .copyable }

4

LITTLE_GISH {: .copyable }

5

LITTLE_STEVEN {: .copyable }

6

ROBO_BABY {: .copyable }

7

SISTER_MAGGY {: .copyable }

8

ABEL {: .copyable }

9

GHOST_BABY {: .copyable }

10

HARLEQUIN_BABY {: .copyable }

11

RAINBOW_BABY {: .copyable }

12

ISAACS_HEAD {: .copyable }

13

BLUE_BABY_SOUL {: .copyable }

14

DEAD_BIRD {: .copyable }

15

EVES_BIRD_FOOT {: .copyable }

16

DADDY_LONGLEGS {: .copyable }

17

PEEPER {: .copyable }

20

BOMB_BAG {: .copyable }

21

SACK_OF_PENNIES {: .copyable }

22

LITTLE_CHAD {: .copyable }

23

RELIC {: .copyable }

24

BUM_FRIEND {: .copyable }

25

HOLY_WATER {: .copyable }

26

KEY_PIECE_1 {: .copyable }

27

KEY_PIECE_2 {: .copyable }

28

KEY_FULL {: .copyable }

30

FOREVER_ALONE {: .copyable }

31

DISTANT_ADMIRATION {: .copyable }

32

GUARDIAN_ANGEL {: .copyable }

33

FLY_ORBITAL {: .copyable }

35

SACRIFICIAL_DAGGER {: .copyable }

40

DEAD_CAT {: .copyable }

41

ONE_UP {: .copyable }

42

GUPPYS_HAIRBALL {: .copyable }

43

BLUE_FLY {: .copyable }

44

CUBE_OF_MEAT_1 {: .copyable }

45

CUBE_OF_MEAT_2 {: .copyable }

46

CUBE_OF_MEAT_3 {: .copyable }

47

CUBE_OF_MEAT_4 {: .copyable }

48

ISAACS_BODY {: .copyable }

50

SMART_FLY {: .copyable }

51

DRY_BABY {: .copyable }

52

JUICY_SACK {: .copyable }

53

ROBO_BABY_2 {: .copyable }

54

ROTTEN_BABY {: .copyable }

55

HEADLESS_BABY {: .copyable }

56

LEECH {: .copyable }

57

MYSTERY_SACK {: .copyable }

58

BBF {: .copyable }

59

BOBS_BRAIN {: .copyable }

60

BEST_BUD {: .copyable }

61

LIL_BRIMSTONE {: .copyable }

62

ISAACS_HEART {: .copyable }

63

LIL_HAUNT {: .copyable }

64

DARK_BUM {: .copyable }

65

BIG_FAN {: .copyable }

66

SISSY_LONGLEGS {: .copyable }

67

PUNCHING_BAG {: .copyable }

68

GUILLOTINE {: .copyable }

69

BALL_OF_BANDAGES_1 {: .copyable }

70

BALL_OF_BANDAGES_2 {: .copyable }

71

BALL_OF_BANDAGES_3 {: .copyable }

72

BALL_OF_BANDAGES_4 {: .copyable }

73

BLUE_SPIDER {: .copyable }

74

MONGO_BABY {: .copyable }

75

SAMSONS_CHAINS {: .copyable }

76

CAINS_OTHER_EYE {: .copyable }

77

BLUEBABYS_ONLY_FRIEND {: .copyable }

78

SCISSORS {: .copyable }

79

GEMINI {: .copyable }

80

INCUBUS {: .copyable }

81

FATES_REWARD {: .copyable }

82

LIL_CHEST {: .copyable }

83

SWORN_PROTECTOR {: .copyable }

84

FRIEND_ZONE {: .copyable }

85

LOST_FLY {: .copyable }

86

CHARGED_BABY {: .copyable }

87

LIL_GURDY {: .copyable }

88

BUMBO {: .copyable }

89

CENSER {: .copyable }

90

KEY_BUM {: .copyable }

91

RUNE_BAG {: .copyable }

92

SERAPHIM {: .copyable }

93

GB_BUG {: .copyable }

94

SPIDER_MOD {: .copyable }

95

FARTING_BABY {: .copyable }

96

SUCCUBUS {: .copyable }

97

LIL_LOKI {: .copyable }

98

OBSESSED_FAN {: .copyable }

99

PAPA_FLY {: .copyable }

100

MILK {: .copyable }

101

MULTIDIMENSIONAL_BABY {: .copyable }

102

SUPER_BUM {: .copyable }

103

TONSIL {: .copyable }

104

BIG_CHUBBY {: .copyable }

105

DEPRESSION {: .copyable }

106

SHADE {: .copyable }

107

HUSHY {: .copyable }

108

LIL_MONSTRO {: .copyable }

109

KING_BABY {: .copyable }

110

FINGER {: .copyable }

111

YO_LISTEN {: .copyable }

112

ACID_BABY {: .copyable }

113

SPIDER_BABY {: .copyable }

114

SACK_OF_SACKS {: .copyable }

115

BROWN_NUGGET_POOTER {: .copyable }

116

BLOODSHOT_EYE {: .copyable }

117

MOMS_RAZOR {: .copyable }

118

ANGRY_FLY {: .copyable }

Booster Pack #1

119

BUDDY_IN_A_BOX {: .copyable }

120

SPRINKLER {: .copyable }

121

LEPROCY {: .copyable }

Booster Pack #2

122

LIL_HARBINGERS {: .copyable }

Booster Pack #3

123

ANGELIC_PRISM {: .copyable }

124

MYSTERY_EGG {: .copyable }

Booster Pack #5

125

LIL_SPEWER {: .copyable }

126

SLIPPED_RIB {: .copyable }

127

POINTY_RIB {: .copyable }

128

BONE_ORBITAL {: .copyable }

129

HALLOWED_GROUND {: .copyable }

130

JAW_BONE {: .copyable }

PreviousEnum "SoundEffect"NextEnum "PlayerType"

Last updated 4 years ago

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