Enum "NpcState"
DLC | Value | Enumerator | Comment |
0 | STATE_INIT {: .copyable } | ||
1 | STATE_APPEAR {: .copyable } | ||
2 | STATE_APPEAR_CUSTOM {: .copyable } | ||
3 | STATE_IDLE {: .copyable } | ||
4 | STATE_MOVE {: .copyable } | ||
5 | STATE_SUICIDE {: .copyable } | ||
6 | STATE_JUMP {: .copyable } | ||
7 | STATE_STOMP {: .copyable } | ||
8 | STATE_ATTACK {: .copyable } | ||
9 | STATE_ATTACK2 {: .copyable } | ||
10 | STATE_ATTACK3 {: .copyable } | ||
11 | STATE_ATTACK4 {: .copyable } | ||
12 | STATE_SUMMON {: .copyable } | ||
13 | STATE_SUMMON2 {: .copyable } | ||
14 | STATE_SUMMON3 {: .copyable } | ||
15 | STATE_SPECIAL {: .copyable } | ||
16 | STATE_UNIQUE_DEATH {: .copyable } | ||
17 | STATE_DEATH {: .copyable } |
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