> For the complete documentation index, see [llms.txt](https://docs.moddingofisaac.com/ab_p/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.moddingofisaac.com/ab_p/beta/docs/enums/damageflag.md).

# Enum "DamageFlag"

| DLC                                                               | Value | Enumerator                          | Comment                                                                                                  |
| ----------------------------------------------------------------- | ----- | ----------------------------------- | -------------------------------------------------------------------------------------------------------- |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1     | DAMAGE\_NOKILL {: .copyable }       | <p>Damage can not kill the receiver <br></p>                                                             |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<1  | DAMAGE\_FIRE {: .copyable }         | <p>Source is some sort of fire (ie. fireplace) <br></p>                                                  |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<2  | DAMAGE\_EXPLOSION {: .copyable }    | <p>Damage comes from an explosion <br></p>                                                               |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<3  | DAMAGE\_LASER {: .copyable }        | <p>Damage comes from laser <br></p>                                                                      |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<4  | DAMAGE\_ACID {: .copyable }         | <p>Damage comes from acid, e.g. blood acid <br></p>                                                      |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<5  | DAMAGE\_RED\_HEARTS {: .copyable }  | <p>Damage affects only red hearts if > 1 (ex: razor) <br></p>                                            |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<6  | DAMAGE\_COUNTDOWN {: .copyable }    | <p>Damage from unicorn horn, the nail, game kid that has cooldown <br></p>                               |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<7  | DAMAGE\_SPIKES {: .copyable }       | <p>Damage from spikes <br></p>                                                                           |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<8  | DAMAGE\_CLONES {: .copyable }       | <p>Damage is done by clones when they took damage, avoid infinite loops <br></p>                         |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<9  | DAMAGE\_POOP {: .copyable }         | <p>Damage from red poop <br></p>                                                                         |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<10 | DAMAGE\_DEVIL {: .copyable }        |                                                                                                          |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<11 | DAMAGE\_ISSAC\_HEART {: .copyable } | <p>Indicates the damage has been redirected from Isaac's Heart familiar <br></p>                         |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<12 | DAMAGE\_TNT {: .copyable }          | <p>Damage comes from a TNT barrel <br></p>                                                               |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<13 | DAMAGE\_INVINCIBLE {: .copyable }   | <p>Damages even if invincible (currently only for player). Used on IV Bag. <br></p>                      |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<14 | DAMAGE\_SPAWN\_FLY {: .copyable }   | <p>Creates a fly when damage is applied <br></p>                                                         |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<15 | DAMAGE\_POISON\_BURN {: .copyable } | <p>Damage comes from POISON/BURN flags <br></p>                                                          |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<16 | DAMAGE\_CURSED\_DOOR {: .copyable } | <p>Damage comes from a cursed door <br></p>                                                              |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<17 | DAMAGE\_TIMER {: .copyable }        | <p>Damage comes from the passage of time (used for player damage by time limited special seeds) <br></p> |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<18 | DAMAGE\_IV\_BAG {: .copyable }      | <p>Damage from using the IV Bag <br></p>                                                                 |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<19 | DAMAGE\_PITFALL {: .copyable }      | <p>Damage comes from pitfalls (such as ones spawned by Little Horn) <br></p>                             |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<20 | DAMAGE\_CHEST {: .copyable }        | <p>Damage comes from spiked chest <br></p>                                                               |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<21 | DAMAGE\_FAKE {: .copyable }         | <p>Fake damage that should trigger player's damage effects. <br></p>                                     |
| [ ](/ab_p/beta/docs/enums/damageflag.md){: .abp .tooltip .badge } | 1<<22 | DAMAGE\_BOOGER {: .copyable }       | <p>Damage from booger tear <br></p>                                                                      |
