Enum "SeedEffect"
DLC | Value | Enumerator | Comment |
0 | SEED_NORMAL {: .copyable } | ||
1 | SEED_MOVEMENT_PITCH {: .copyable } | ||
2 | SEED_HEALTH_PITCH {: .copyable } | ||
3 | SEED_CAMO_ISAAC {: .copyable } | ||
4 | SEED_CAMO_ENEMIES {: .copyable } | ||
5 | SEED_CAMO_PICKUPS {: .copyable } | ||
6 | SEED_CAMO_EVERYTHING {: .copyable } | ||
7 | SEED_FART_SOUNDS {: .copyable } | ||
8 | SEED_OLD_TV {: .copyable } | ||
9 | SEED_DYSLEXIA {: .copyable } | ||
10 | SEED_NO_HUD {: .copyable } | ||
11 | SEED_PICKUPS_SLIDE {: .copyable } | ||
12 | SEED_CONTROLS_REVERSED {: .copyable } | ||
13 | SEED_ALL_CHAMPIONS {: .copyable } | ||
14 | SEED_INVISIBLE_ISAAC {: .copyable } | ||
15 | SEED_INVISIBLE_ENEMIES {: .copyable } | ||
16 | SEED_INFINITE_BASEMENT {: .copyable } | ||
17 | SEED_ALWAYS_CHARMED {: .copyable } | ||
18 | SEED_ALWAYS_CONFUSED {: .copyable } | ||
19 | SEED_ALWAYS_AFRAID {: .copyable } | ||
20 | SEED_ALWAYS_ALTERNATING_FEAR {: .copyable } | ||
21 | SEED_ALWAYS_CHARMED_AND_AFRAID {: .copyable } | ||
23 | SEED_EXTRA_BLOOD {: .copyable } | ||
24 | SEED_POOP_TRAIL {: .copyable } | ||
25 | SEED_PACIFIST {: .copyable } | ||
26 | SEED_DAMAGE_WHEN_STOPPED {: .copyable } | ||
27 | SEED_DAMAGE_ON_INTERVAL {: .copyable } | ||
28 | SEED_DAMAGE_ON_TIME_LIMIT {: .copyable } | ||
29 | SEED_PILLS_NEVER_IDENTIFY {: .copyable } | ||
30 | SEED_MYSTERY_TAROT_CARDS {: .copyable } | ||
32 | SEED_ENEMIES_RESPAWN {: .copyable } | ||
33 | SEED_ITEMS_COST_MONEY {: .copyable } | ||
35 | SEED_BIG_HEAD {: .copyable } | ||
36 | SEED_SMALL_HEAD {: .copyable } | ||
37 | SEED_BLACK_ISAAC {: .copyable } | ||
38 | SEED_GLOWING_TEARS {: .copyable } | ||
41 | SEED_SLOW_MUSIC {: .copyable } | ||
42 | SEED_ULTRA_SLOW_MUSIC {: .copyable } | ||
43 | SEED_FAST_MUSIC {: .copyable } | ||
44 | SEED_ULTRA_FAST_MUSIC {: .copyable } | ||
46 | SEED_NO_FACE {: .copyable } | ||
47 | SEED_ISAAC_TAKES_HIGH_DAMAGE {: .copyable } | ||
48 | SEED_ISAAC_TAKES_MASSIVE_DAMAGE {: .copyable } | ||
52 | SEED_ICE_PHYSICS {: .copyable } | ||
53 | SEED_KAPPA {: .copyable } | ||
54 | SEED_CHRISTMAS {: .copyable } | ||
55 | SEED_KIDS_MODE {: .copyable } | ||
56 | SEED_PERMANENT_CURSE_DARKNESS {: .copyable } | ||
57 | SEED_PERMANENT_CURSE_LABYRINTH {: .copyable } | ||
58 | SEED_PERMANENT_CURSE_LOST {: .copyable } | ||
59 | SEED_PERMANENT_CURSE_UNKNOWN {: .copyable } | ||
60 | SEED_PERMANENT_CURSE_MAZE {: .copyable } | ||
61 | SEED_PERMANENT_CURSE_BLIND {: .copyable } | ||
62 | SEED_PERMANENT_CURSE_CURSED {: .copyable } | ||
63 | SEED_PREVENT_CURSE_DARKNESS {: .copyable } | ||
64 | SEED_PREVENT_CURSE_LABYRINTH {: .copyable } | ||
65 | SEED_PREVENT_CURSE_LOST {: .copyable } | ||
66 | SEED_PREVENT_CURSE_UNKNOWN {: .copyable } | ||
67 | SEED_PREVENT_CURSE_MAZE {: .copyable } | ||
68 | SEED_PREVENT_CURSE_BLIND {: .copyable } | ||
70 | SEED_PREVENT_ALL_CURSES {: .copyable } | ||
71 | SEED_NO_BOSS_ROOM_EXITS {: .copyable } | ||
72 | SEED_PICKUPS_TIMEOUT {: .copyable } | ||
73 | SEED_INVINCIBLE {: .copyable } | ||
74 | SEED_SHOOT_IN_MOVEMENT_DIRECTION {: .copyable } | ||
75 | SEED_SHOOT_OPPOSITE_MOVEMENT_DIRECTION {: .copyable } | ||
76 | SEED_AXIS_ALIGNED_CONTROLS {: .copyable } | ||
77 | NUM_SEEDS {: .copyable } |
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