Enum "TearFlags"
DLC | Value | Enumerator | Comment |
0 | TEAR_NORMAL {: .copyable } | Normal Tear | |
1 | TEAR_SPECTRAL {: .copyable } | Ouija board type tear (goes thru obstacles) | |
1<<1 | TEAR_PIERCING {: .copyable } | Cupid's arrow type tear (goes thru enemy) | |
1<<2 | TEAR_HOMING {: .copyable } | Spoon bender type tear (homes to enemy) | |
1<<3 | TEAR_SLOW {: .copyable } | Spider bite type tear (slows on contact) | |
1<<4 | TEAR_POISON {: .copyable } | Common cold type tear (poisons on contact) | |
1<<5 | TEAR_FREEZE {: .copyable } | Mom's contact type tear (freezes on contact) | |
1<<6 | TEAR_SPLIT {: .copyable } | Parasite type tear (splits on collision) | |
1<<7 | TEAR_GROW {: .copyable } | Lump of coal type tear (grows by range) | |
1<<8 | TEAR_BOMBERANG {: .copyable } | My reflection type tear (returns back) | |
1<<9 | TEAR_PERSISTENT {: .copyable } | Polyphemus type tear (Damages the entity and if the damage is more then enemy hp it continues with less damage) | |
1<<10 | TEAR_WIGGLE {: .copyable } | Wiggle worm type tear (wiggles) | |
1<<11 | TEAR_MIGAN {: .copyable } | Migan type tear (creates fly on hit) | |
1<<12 | TEAR_EXPLOSIVE {: .copyable } | IPECAC type tear (explodes on hit) | |
1<<13 | TEAR_CHARM {: .copyable } | Mom's Eyeshadow tear | |
1<<14 | TEAR_CONFUSION {: .copyable } | Iron Bar tear | |
1<<15 | TEAR_HP_DROP {: .copyable } | These tears cause enemy to drop hearts if killed (33% chance) | |
1<<16 | TEAR_ORBIT {: .copyable } | Used for Little Planet (orbit arounds the player) | |
1<<17 | TEAR_WAIT {: .copyable } | Anti gravity type tear (floats in place for some time before finally moving) (unset after first update) | |
1<<18 | TEAR_QUADSPLIT {: .copyable } | Splits into 4 smaller tears if it hits the ground | |
1<<19 | TEAR_BOUNCE {: .copyable } | Bounce off of enemies, walls, rocks (Higher priority than PERSISTENT & PIERCING) | |
1<<20 | TEAR_FEAR {: .copyable } | Mom's Perfume type tear of fear (fear on contact) | |
1<<21 | TEAR_SHRINK {: .copyable } | Proptosis tears start large and shrink | |
1<<22 | TEAR_BURN {: .copyable } | Fire Mind tears cause Burn effect on enemies | |
1<<23 | TEAR_ATTRACTOR {: .copyable } | Attracts enemies and pickups | |
1<<24 | TEAR_KNOCKBACK {: .copyable } | Tear impact pushes enemies back further | |
1<<25 | TEAR_PULSE {: .copyable } | Makes the tear pulse | |
1<<26 | TEAR_SPIRAL {: .copyable } | Makes the tear path spiral | |
1<<27 | TEAR_FLAT {: .copyable } | Makes the tear oval in the direction of travel | |
1<<28 | TEAR_SAD_BOMB {: .copyable } | Used by Bombs (Sad Bomb) | |
1<<29 | TEAR_BUTT_BOMB {: .copyable } | Used by Bombs (Butt Bomb) | |
1<<30 | TEAR_GLITTER_BOMB {: .copyable } | Used by Bombs (Glitter Bomb) | |
1<<31 | TEAR_SQUARE {: .copyable } | Used for Hook Worm | |
1<<32 | TEAR_GLOW {: .copyable } | Used for GodHead (they will have a glow around them) | |
1<<33 | TEAR_GISH {: .copyable } | Used for Gish player tears (to color enemy black on slowing) | |
1<<34 | TEAR_SCATTER_BOMB {: .copyable } | Used for Scatter bombs | |
1<<35 | TEAR_STICKY {: .copyable } | Used for Sticky bombs and Explosivo tears | |
1<<36 | TEAR_CONTINUUM {: .copyable } | Tears loop around the screen | |
1<<37 | TEAR_LIGHT_FROM_HEAVEN {: .copyable } | Create damaging light beam on hit | |
1<<38 | TEAR_COIN_DROP {: .copyable } | Used by Bumbo, spawns a coin when tear hits | |
1<<39 | TEAR_BLACK_HP_DROP {: .copyable } | Enemy drops a black hp when dies | |
1<<40 | TEAR_TRACTOR_BEAM {: .copyable } | Tear with this flag will follow parent player's beam | |
1<<41 | TEAR_GODS_FLESH {: .copyable } | God's flesh flag to minimize enemies | |
1<<42 | TEAR_GREED_COIN {: .copyable } | Greed coin tears that has a chance to generate a coin when hit | |
1<<43 | TEAR_MYSTERIOUS_LIQUID_CREEP {: .copyable } | ||
1<<44 | TEAR_BIG_SPIRAL {: .copyable } | Ouroboros Worm, big radius oscilating tears | |
1<<45 | TEAR_PERMANENT_CONFUSION {: .copyable } | Glaucoma tears, permanently confuses enemies | |
1<<46 | TEAR_BOOGER {: .copyable } | Booger tears, stick and do damage over time | |
1<<47 | TEAR_EGG {: .copyable } | Egg tears, leave creep and spawns spiders or flies | |
1<<48 | TEAR_ACID {: .copyable } | Sulfuric Acid tears, can break grid entities | |
1<<49 | TEAR_BONE {: .copyable } | Bone tears, splits in 2 | |
1<<50 | TEAR_BELIAL {: .copyable } | Belial tears, piecing tears gets double damage + homing | |
1<<51 | TEAR_MIDAS {: .copyable } | Midas touch tears | |
1<<52 | TEAR_NEEDLE {: .copyable } | Needle tears | |
1<<53 | TEAR_JACOBS {: .copyable } | Jacobs ladder tears | |
1<<54 | TEAR_HORN {: .copyable } | Little Horn tears | |
1<<55 | TEAR_LASER {: .copyable } | Technology Zero | |
1<<56 | TEAR_POP {: .copyable } | Pop! | |
1<<57 | TEAR_ABSORB {: .copyable } | Lachryphagy | |
1<<58 | TEAR_LASERSHOT {: .copyable } | Trisagion, generates a laser on top of the tear | |
1<<59 | TEAR_HYDROBOUNCE {: .copyable } | Flat Stone | |
1<<60 | TEAR_LUDOVICO {: .copyable } | Used as a weapon for Ludovico Technique |
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