Enum "RoomType"
DLC | Value | Enumerator | Comment |
0 | ROOM_NULL {: .copyable } | ||
1 | ROOM_DEFAULT {: .copyable } | ||
2 | ROOM_SHOP {: .copyable } | ||
3 | ROOM_ERROR {: .copyable } | ||
4 | ROOM_TREASURE {: .copyable } | ||
5 | ROOM_BOSS {: .copyable } | ||
6 | ROOM_MINIBOSS {: .copyable } | ||
7 | ROOM_SECRET {: .copyable } | ||
8 | ROOM_SUPERSECRET {: .copyable } | ||
9 | ROOM_ARCADE {: .copyable } | ||
10 | ROOM_CURSE {: .copyable } | ||
11 | ROOM_CHALLENGE {: .copyable } | Normal Challenge: Boss Challenge: | |
12 | ROOM_LIBRARY {: .copyable } | ||
13 | ROOM_SACRIFICE {: .copyable } | ||
14 | ROOM_DEVIL {: .copyable } | ||
15 | ROOM_ANGEL {: .copyable } | ||
16 | ROOM_DUNGEON {: .copyable } | ||
17 | ROOM_BOSSRUSH {: .copyable } | ||
18 | ROOM_ISAACS {: .copyable } | ||
19 | ROOM_BARREN {: .copyable } | ||
20 | ROOM_CHEST {: .copyable } | ||
21 | ROOM_DICE {: .copyable } | ||
22 | ROOM_BLACK_MARKET {: .copyable } | ||
23 | ROOM_GREED_EXIT {: .copyable } | ||
24 | NUM_ROOMTYPES {: .copyable } |
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