> For the complete documentation index, see [llms.txt](https://docs.moddingofisaac.com/ab_p/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.moddingofisaac.com/ab_p/beta/docs/enums/entityflag.md).

# Enum "EntityFlag"

| DLC                                                               | Value | Enumerator                                       | Comment                                                                                                    |
| ----------------------------------------------------------------- | ----- | ------------------------------------------------ | ---------------------------------------------------------------------------------------------------------- |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1     | FLAG\_NO\_STATUS\_EFFECTS {: .copyable }         | <p>prevent freeze/poison/slow/charm/confusion/fear/burn <br></p>                                           |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<1  | FLAG\_NO\_INTERPOLATE {: .copyable }             | <p>do not interpolate position <br></p>                                                                    |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<2  | FLAG\_APPEAR {: .copyable }                      | <p>play appear animation after Init <br></p>                                                               |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<3  | FLAG\_RENDER\_FLOOR {: .copyable }               | <p>will be rendered to floor texture <br></p>                                                              |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<4  | FLAG\_NO\_TARGET {: .copyable }                  | <p>will not be a target of NPCs or familiars <br></p>                                                      |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<5  | FLAG\_FREEZE {: .copyable }                      | <p>freezing effect <br></p>                                                                                |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<6  | FLAG\_POISON {: .copyable }                      | <p>poison effect <br></p>                                                                                  |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<7  | FLAG\_SLOW {: .copyable }                        | <p>slowing (velocity) <br></p>                                                                             |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<8  | FLAG\_CHARM {: .copyable }                       | <p>Charmed <br></p>                                                                                        |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<9  | FLAG\_CONFUSION {: .copyable }                   | <p>Confused <br></p>                                                                                       |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<10 | FLAG\_MIDAS\_FREEZE {: .copyable }               | <p>Midas frozen <br></p>                                                                                   |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<11 | FLAG\_FEAR {: .copyable }                        | <p>Fleeing in Fear (like Mom's Pad) <br></p>                                                               |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<12 | FLAG\_BURN {: .copyable }                        | <p>Caused by Fire Mind tears, works like poison except with Red color effect. <br></p>                     |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<13 | FLAG\_RENDER\_WALL {: .copyable }                | <p>will be rendered to wall texture <br></p>                                                               |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<14 | FLAG\_INTERPOLATION\_UPDATE {: .copyable }       | <p>entity is updating at 60 fps, and this is an odd frame <br></p>                                         |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<15 | FLAG\_APPLY\_GRAVITY {: .copyable }              | <p>In sidescrolling room, this indicates that we're in a gravity zone. <br></p>                            |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<16 | FLAG\_NO\_BLOOD\_SPLASH {: .copyable }           |                                                                                                            |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<17 | FLAG\_NO\_REMOVE\_ON\_TEX\_RENDER {: .copyable } | <p>for FLAG\_RENDER\_FLOOR and FLAG\_RENDER\_WALL <br></p>                                                 |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<18 | FLAG\_NO\_DEATH\_TRIGGER {: .copyable }          |                                                                                                            |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<19 | FLAG\_NO\_SPIKE\_DAMAGE {: .copyable }           |                                                                                                            |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<20 | FLAG\_BOSSDEATH\_TRIGGERED {: .copyable }        |                                                                                                            |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<21 | FLAG\_DONT\_OVERWRITE {: .copyable }             | <p>Used in entityfactory to not remove this entity if there is no space left for new entity <br></p>       |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<22 | FLAG\_SPAWN\_STICKY\_SPIDERS {: .copyable }      | <p>Used by Sticky bombs to generate spiders on death <br></p>                                              |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<23 | FLAG\_SPAWN\_BLACK\_HP {: .copyable }            | <p>Used by black hp drop tear flag to drop a black hp on enemy death <br></p>                              |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<24 | FLAG\_SHRINK {: .copyable }                      | <p>God's flesh effect <br></p>                                                                             |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<25 | FLAG\_NO\_FLASH\_ON\_DAMAGE {: .copyable }       | <p>Entity will not flash red when damaged <br></p>                                                         |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<26 | FLAG\_NO\_KNOCKBACK {: .copyable }               | <p>Bombs and farts have no knockback effects <br></p>                                                      |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<27 | FLAG\_SLIPPERY\_PHYSICS {: .copyable }           | <p>Standing on a slippery surface <br></p>                                                                 |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<28 | FLAG\_ADD\_JAR\_FLY {: .copyable }               | <p>Adds a fly to the jar when killed <br></p>                                                              |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<29 | FLAG\_FRIENDLY {: .copyable }                    | Charmed and m\_CharmCountdown                                                                              |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<30 | FLAG\_NO\_PHYSICS\_KNOCKBACK {: .copyable }      | <p>No knockback from general collisions <br></p>                                                           |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<31 | FLAG\_DONT\_COUNT\_BOSS\_HP {: .copyable }       | <p>Do not count boss hp <br></p>                                                                           |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<32 | FLAG\_NO\_SPRITE\_UPDATE {: .copyable }          | <p>Do not update sprite animation <br></p>                                                                 |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<33 | FLAG\_CONTAGIOUS {: .copyable }                  | <p>Used for Contagious item (if the enemy is infected) <br></p>                                            |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<34 | FLAG\_BLEED\_OUT {: .copyable }                  | <p>Used for Mom's Razor <br></p>                                                                           |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<35 | FLAG\_HIDE\_HP\_BAR {: .copyable }               | <p>Added for Ultra Greed so his HP can be hidden after he "dies" since his entity sticks around <br></p>   |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<36 | FLAG\_NO\_DAMAGE\_BLINK {: .copyable }           | <p>Player was given a short period of invulnerability by something other than damage, don't blink <br></p> |
| [ ](/ab_p/beta/docs/enums/entityflag.md){: .abp .tooltip .badge } | 1<<37 | FLAG\_PERSISTENT {: .copyable }                  | <p>Entity persists between rooms <br></p>                                                                  |
